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If a person using the now defunct Connection Ambassador Programme reached Gold status (Helped 10 people to connect), they would be able to download any Nintendo-published NES game free of charge. All titles ranged from 500 to 1200 Wii Points.
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Each system had a base starting price for games on that system.
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Ĭonsoles included both Nintendo systems, such as the Nintendo Entertainment System, Super Nintendo Entertainment System and Nintendo 64, and non-Nintendo systems, such as the Sega Genesis/Mega Drive, Sega Master System, PC Engine/TurboGrafx-16, MSX, Neo Geo and Commodore 64 (Europe and North America only). These games cost 100-300 more points than the normal price due to their import status and some translation work. In Europe and North America, the Virtual Console featured several import titles which were not previously made available in those respective territories, such as Mario's Super Picross. Pacific Time every Thursday (previously every Monday) in North America, Tuesdays in Japan and South Korea, and Fridays in Europe, Australia and New Zealand. All games are exact replicas of the originals with no updated features or graphics, with the exception of Pokémon Snap, which was updated to allow in-game pictures to be posted to the Wii Message Board. There were over 300 games available in North America and, as of December 31, 2007, over 10 million games have been downloaded worldwide. Virtual Console was a brand that included games from past video game consoles, which ran under emulation.
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Already purchased software could still be downloaded (purchased and played), and any existing Wii Point credit were redeemable until January 30, 2019. This prevented users to purchase and play WiiWare and/or Virtual Console games unless if they had enough Wii Points in their account balance already. On March 26, 2018, the ability to add Wii Points (with either a credit card or Wii Points card) worldwide was removed forever following a temporary maintenance notice. To purchase and play Virtual Console games, Wii Shop Channel users would have to fund their account with Wii Points. In 2008, Club Nintendo in Europe began offering Wii Points in exchange for "stars" received from registering games and consoles on the website. Wii Points were obtained by either redeeming Wii Points Cards purchased from retail outlets (100-2,000 in the USA 1,000-3,000 in Japan) or directly through the Wii Shop Channel using a Mastercard or Visa credit card (1,000, 2,000, 3,000, 4,000, or 5,000 Wii Points depending with the number of dollars). Wii Points were the currency used in transactions on the Wii Shop Channel. The Channel's music theme has become popular and well-received on the internet, and is often used in internet memes. Succeeded by the Nintendo eShop, the Wii Shop Channel was accessible on the original Wii and on the Wii U console via Wii Mode, supporting the download of WiiWare titles, as well as legacy Virtual Console titles that are yet to be available via the Nintendo eShop. As of February 1, 2019, all previously purchased content can still be re-downloaded indefinitely or Wii data can be transferred from a Wii to a Wii U (via the Wii U Transfer Tool). The Wii Shop Channel launched on November 19, 2006, and ceased service operations worldwide on January 30, 2019. The service allowed users to purchase and play additional software for the Wii (called Channels), including exclusive games (branded WiiWare), and games from prior generations of video games (marketed with the Virtual Console brand). The Wii Shop Channel was a digital distribution service for the Wii video game console. Wii Shop Channel start screen from the Wii Menu. Nice job swiss Comment by TheFlightSimulation The only bad things about this : you can only like it once and it ends Comment by thisismynameanddealwithit
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